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UFのAA パッチがあたって必要AA数などが変わっているかもしれません(未確認) 編集途中です(12/1)



General

  • Combat Agility 28/33 -- 8/9/10/11/12
    • The first three ranks of this ability increase your melee damage avoidance by 2, 5 and 10 percent. Additional ranks further increase this effect.
      殴り攻撃回避率UP -- Tankなら真っ先に取りましょう!!
  • Combat Stability 28/33 -- 8/9/10/11/12
    • The first three ranks of this ability increase melee damage mitigation by 2, 5, and 10 percent. Additional ranks further increase this effect.
      殴り攻撃の被ダメージ減少 -- Tankなら真っ先に取りましょう!!
  • General Sturdiness 10/15 -- 6/6/6/6/6
    • Each rank of this ability increases your maximum hit points by 100.
      HP+100+100+100+100+100。 -- Tankなら真っ先に取りましょう!!
  • Mystical Attuning 7/12 -- 5/5/5/5/5
    • This ability increases the number of mystical effects that can affect you at once by 1 per rank.
      Buff枠+1+1+1+1+1
  • Quick Draw 2/3 -- 5
    • Quick Draw expands the potion belt by one additional available item slot per rank.
      Potion Beltの枠+1
  • (NEW)Mystical Shield 0/1 -- 9
    • This ability grants you a 5% chance to completely resist any spell. This stacks with all other forms of spell resists like the DoN AA, etc.
      どのようなSpellでも5%の確立でレジストする -- Raidするなら優先順位 かなり高め

Archetype

  • Armor of Wisdom 5/10 -- 6/6/6/6/6
    • This passive ability reflects your vast experience and grants you an additional amount of innate protection in the boosted armor class.Additional ranks further boost your armor class.
      ランク毎にACがUP
  • Enhanced Aggression 20/25 -- 9/10/11/12/12 points
    • Each rank of this ability increases the maximum amount of attack you can gain from items.
      ランク毎に装備によるATKのCapがUPする
  • Expansive Mind 20/25 -- 8/9/10/11/12
    • This ability raises the maximum that your mana regeneration can be increased with items by 1 point per rank.
      ランク毎に装備によるマナリジェネ(FT)のCAPがUP+1+1+1+1+1
  • Fury of Magic 12/15 -- 10/11/12
    • Each rank in this ability increases your chance to score a critical hit with your direct damage spells.
      SpellのCritical率UP
  • Mental Stamina 5/10 -- 5/5/5/5/5
    • This passive ability will add fifty mana per rank to your mana total
      ランク毎にMana Totalが50ずつ上がる
  • Persistent Casting 6/9 -- 7/9/12
    • Your highly developed concentration creates the possibility of continuing to cast spells while stunned.Increased ranks in this ability increase the chance that your spells will not be interrupted by stuns.
      Stun時に詠唱中断されない確率を得る
  • Hastened Silent Casting 6/8 -- 6/6
    • This ability will reduce the reuse of your Silent Casting ability by 3 minutes per rank.
      Silent Castingの再使用時間+3分+3分
  • Mental Clarity 18/23 -- 7/8/9/10/12
    • This ability increases your natural mana regeneration by 1 point per ability level.
      マナリジェネ(FT)UP。+1+1+1+1+1
  • Mnemonic Retention 2/4 -- 6/6
    • This ability gives you an additional spell slot so you can memorize an additional spell.
      Spell Slotの11,12個目を追加。

Class

BRD

BER

  • Archetype
    • Burst of Power - 2 ranks (8/8)
    • Extended Ingenuity - 1 rank (4)
    • Finishing Blow - 3 ranks (7/9/12)
    • Weapon Affinity - 1 rank (5)
  • Class
    • Blood Pact - 3 ranks (9/9/9) (Power Boosted significantly)
    • Blur of Axes - 5 ranks (3/3/3/3/3)
    • Distraction Attack - 3 ranks (7/7/7)
    • Extended Havoc - 1 rank (6)
    • Frenzied Defense - 3 ranks (3/6/9)
    • Frenzied Volley (Adds 20% chance to do extra hit on a volley attack & 5% chance to do yet another) - 1 rank (12)
    • Hastened Cascading Rage (Reduces reuse by 3 min per rank to 27 min.) - 3 ranks (6/6/6)
    • Hastened Frenzy (Affects Battle Frenzy Line, reduces reuse by 30 sec per rank) - 3 ranks (6/6/6)
    • Hastened Furious Leap (Reduces "" Leap reuse by 10 sec per rank) 3 ranks (3/3/3)
    • Hastened Reckless Abandon (Reduces reuse by 2 min per rank) 3 ranks (5/5/5)
    • Hastened Recklessness (Reduces reuse of Reckless discipline by 2 min per rank)
    • Hastened Savage Spirit (Changes to base reuse and reduction per rank bring minimum reuse to 26 min.) - 5 ranks (4/4/4/4/4)
    • Juggernaut Surge (10% crit rate boost from rank 1) - 1 rank (12)
    • Precise Blow (+crit rate) - 3 ranks (7/9/12)
    • Precision of Axes (+frenzy accuracy) - 3 ranks (5/5/5)
    • Self Preservation - 1 rank (6)
    • Twin Proc - 3 ranks (7/7/7)
    • Uncanny Resilience - 3 ranks (12/12/12)
    • Undaunted Fury (New - Passive Fear Immunity) (12)

BST

  • Archtype
    • Burst of Power 5-6
    • Companion's Blessing 7-9
    • Companion's Durability 7-9
    • Critical Affliction 7-9
    • Finishing Blow 19-21
    • Fury of Magic 10-12
    • Healing Adept 10-12
    • Healing Gift 19-21
    • Weapon Affinity 7
    • (New) Divine Companion Aura
      • (The gods empower you to render your pet invulnerable for a short period of time)
    • (New) Gift of Amazing Exquisite Radiant Mana
    • (New) Gift of Exquisite Radiant Mana
    • (New) Gift of Mana 1-3
    • (New) Gift of Radiant Mana
    • (New) Group Perfected Levitation
      • (This ability grants you a perfected ability to Levitate on demand)
    • (New) Hastened Companion's Blessing 1-3
      • (This ability decreases the amount of time required between uses of Companion's Blessing by 60 seconds per rank)
    • (New) Hastened Forceful Rejuvenation 1-3
      • (This ability decreases the amount of time required between uses of Forceful Rejuvenation by 5% per rank)
    • (New) Hastened Mass Group Buff 1-3
      • (This ability decreases the amount of time required between uses of Mass Group Buff by ten percent per rank)
    • (New) Spell Casting Mastery 1-3
      • (This ability gives you a chance to lower the mana cost for the spell by 2, 5, and 10 percent)
    • (New) Spell Casting Subtlety 1-3
      • (After training in this ability, NPCs will notice your magical activities 5, 10, and 20 percent less)
  • Class
    • Attack of the Warders 4-6
    • Beastial Alignment 4
    • Beastial Frenzy 11-13
    • Bite of the Asp 2
    • Companion's Agility 4-6
    • Destructive Fury 4-6
    • Feral Swipe 5
    • Focused Paragon of Spirit 7-9
    • Gorilla Smash 2
    • Hastened Feral Attacks 4-6
    • Paragon of Spirit 14-16
    • Raven's Claw 2
    • Roar of Thunder 13-15
    • Sturdy Companion 4-6
    • Taste of Blood 4
    • Warder's Alacrity 18-20
    • (New) Focus of Animus 1-3
      • (This ability, when active, increases the chance that your poison and disease spells will land on your target. Additional ranks increase your chance of success with these spells)
    • (New) Improved Natural Invisibility
      • (This ability allows your target to quickly disappear from sight for a short time)
    • (New) Nature's Salve 1-3
      • (This ability, when active, cures detrimental effects from you and your warder. Additional ranks increase the potency of the cure)
    • (New) Prolific Minion 1-3
      • (This ability grants your pet the ability to proc short duration swarm pets. Each rank increases the chance to proc)
    • (New) Protection of the Warder 1-3
      • (This ability, when active, provides you with protection from melee attacks. Additional ranks increase the total amount of damage absorption per hit that you are afforded)
    • (New) Tactical Mastery 1-3
      • (Each rank of this ability grants an increasing chance of bypassing an opponent's special defenses, such as dodge, block, parry, and riposte)
    • (New) Twinproc 1-3
      • (passive ability will give you the innate chance to perform a twinproc each time you proc a direct damage spell. Each rank will give you a 2% chance to perform a twinproc)
    • (New) Extend Group Bestial Alignment 1-3
      • (Increased Duration by 1 tick per rank)

CLR

  • Archetype
  • Critical Affliction - 3 ranks, 7-9, cost 3/6/9
  • (NEW) Hastened Forceful Rejuvenation - 3 ranks, 1-3, cost 5/7/9
    • (Reduces reuse of by 5% per rank)
  • Healing Adept - 3 ranks, 10-12, cost 10/11/12
  • Healing Gift - 3 ranks, 19-21, cost 12/12/12
  • Quickened Radiant Cure - 2 ranks, 4-5, cost 4/4
    • (Decreases cast time by 10% per rank)
  • Shield Block - 3 ranks, 7-9, cost 7/9/12
  • Class
  • (NEW)Blessing of Sanctuary - 1 rank, 1, cost 12
    • (Allows you to target someone and put them under sanctuary)
  • (NEW)Burst of Life - 1 rank, 1, cost 12
    • (Direct single target instant cast mana free heal. Currently 8490 heal) WORKING TO GET THIS HIGHER
  • Celestial Hammer - 3 ranks, 13-15, cost 10/10/10
  • Celestial Regeneration - 3 ranks, 16-18, cost 10/10/10
  • Divine Avatar - 3 ranks, 13-15, cost 12/12/12
  • Divine Retribution - 1 rank, 5, cost 9
  • Focused Celestial Regeneration - 3 ranks, 4-6, cost 6/6/6
  • (NEW)Hastened Atonement - 3 ranks, 1-3, cost 5/7/9
    • (Reduces recast on Atone by 3, 6 and 10 seconds - rank 3 is basically global recast only)
  • (NEW)Hastened Celestial Hammer - 3 ranks, 1-3, cost 5/7/9
    • (Reduces reuse by two minutes per rank)
  • (NEW)Hastened Divine Intervention - 3 ranks, 1-3, 7/9/12
    • (Reduces recast by 10 seconds per rank)
  • (NEW)Hastened MGB - 3 ranks, 1-3, cost 8/10/12
    • (Decreases recast on Mass Group Buff by 10% per rank)
  • Hastened Turn Undead - 3 ranks, 4-6, cost 5/7/9
    • (Reduces recast by 15 seconds per rank)
  • (NEW)Healing Frenzy - 3 ranks, 1-3, cost 7/7/7
    • (Causes you to score a critical heal for each heal for a short time but at the cost of additional mana. Additional ranks lower the mana penalty will shrink by 10%; rank 1 - 100% penalty, rank 2 - 90% penalty, rank 3 - 80% penalty) WORKING TO REQUEST PENALTY REDUCTION BE 15% OR 20% RATHER THAN 10%.
  • (NEW)Improved Atone - 3 ranks, 1-3, cost 5/7/9
    • (Each rank increases your chance for atone to work by 5%. Standard atone rate was 41% before this aa. AA should boost that to 56%.)
  • (NEW)Improved Sanctuary - 1 rank, 1, cost 12
    • (Instant casting version of your original Sanctuary ability, sanctuary prerequisite)
  • (NEW)Mystical Shield - 1 rank, 1, cost 9
    • (This ability grants you a 5% chance to completely resist any spell. This stacks with all other forms of spell resists like the DoN AA, etc.)
  • (NEW)Overpowering Strikes - 3 ranks, 1-3, cost 5/7/9
    • (Increases your chances of landing a stun. Each rank adds 1% to your chance to land a stun)
  • (NEW)Quickened Blessing of Ressurection - 3 ranks, 1-3, cost 5/7/9
    • (Reduces cast time by 0.5 seconds per rank)
  • Quickened Renewal - 3 ranks, 4-6, cost 6/6/6
  • Recourse of Life - 5 ranks, 11-15, cost 6/6/6/6/6
  • Sanctified Blessing - 3 ranks, 4-6, cost 6/6/6
  • (NEW)Sense the Dead - 1 rank, 1, cost 2
    • (AA version of spell, yes it's a toy AA and the cost shows it)
  • (NEW)Spirit Mastery - 1 rank, 1, cost 12
    • (Allows the caster to have two auras running at the same time)
  • Turn Undead - 1 rank, 9, cost 12
  • (NEW)Twinproc - 3 ranks, 1-3, cost 7/9/12
    • (Gives Innate Chance To Perform A Twinproc Each Time You Proc A DD Spell. Each Rank Gives 3% Chance. Tested and it works with VoV, Ward and HoHV procs)

DRU

ENC

  • Archetype
  • Improved Intimidation
  • Nine ranks off Hastened Companion's Blessing, each rank reducing the reuse timer by 1 minute.
  • Nine ranks of Hastened Forceful Rejuvination, each rank reducing the reuse timer by 5% (3 minutes).
  • Group Perfected Levitation
  • 3 new ranks of Shield Block.
  • New ranks of Companion's Durability.
  • New ranks of Critical Affliction
  • Divine Companion Aura
  • 3 new ranks of Companion's Blessing
  • Class
  • New ranks of Eldritch Rune
  • 3 ranks of Hastened Self Stasis, one minute each
  • Forceful Banishment (conal banish)
  • 3 new ranks of Doppelganger
  • Acute Focus of Arcanum
  • A new rank of Sanguine Mind Crystal
  • Mystical Shield, which gives a five percent chance of resisting any spell.
  • 3 new ranks of Destructive Cascade,
  • A new rank of Mana Draw
  • Enchant Cosgrite
  • Mass Enchant Cosgrite
  • 3 new ranks of Mind Over Matter
  • 3 new ranks of Sturdy Companion
  • 3 new ranks of Deep Sleep
  • 3 new ranks of Veil of Mindshadow
  • 3 new ranks of Companion's Agility
  • Friendly Stasis (targeted player mez + fade)

MAG

  • Archetype
  • 9 Companion's Blessing
  • 9 Companion's Durability
  • 1 Divine Companion Aura
    • [15 minute reuse pet DA]
  • 1 Group Perfected Levitation
  • 3 Hastened Companion's Blessing
    • [1 minute recast reduction per rank; 12 minute recast now]
  • 3 Hastened Forceful Rejuvenation
    • [5% recast reduction per rank; 51 minute recast now]
  • 3 Hastened Mass Group Buff
    • [10% recast reduction per rank; 51 minute recast now]
  • 6 Shield Block
  • Class
  • 1 Acute Focus of Arcanum
    • [35% resist reduction]
  • 3 Arcane Whisper
    • [-800 hate per tick for 12 ticks]
  • 1 Aspect of Zomm
    • [2 second cast time, less duration than the focused spell]
  • 6 Companion's Agility
    • [2% per new rank]
  • 12 Companion's Gift
    • [Unknown % per rank]
  • 20 Elemental Alacrity
    • [Unknown % per rank]
  • 1 Extended Rumbling Servant
    • [6 second duration increase per rank]
  • 3 Extended Shared Health
    • [25% range increase per rank]
  • 4 Fire Core
    • [random 1% to 60% at rank 4]
  • 3 Force of Elements
    • [1550 DD at rank 3, 0.5s cast time, 20s recast time]
  • 5 Hastened Burnout
    • [1 minute recast reduction per rank; 10 minute recast now]
  • 3 Hastened Fortify Companion
    • [3 minute recast reduction per rank; 15 minute recast now]
  • 5 Hastened Host of the Elements
    • [1 minute recast reduction per rank; 10 minute recast now]
  • 3 Hastened Rumbling Servant
    • [2 second recast reduction per rank; 12 second recast now]
  • 15 Host of the Elements
    • [5 second duration increase per new rank]
  • 4 Ice Core [2000 more damage at rank 4]
  • 15 Servant of Ro
    • [couple hundred more damage per new rank]
  • 1 Spell Casting Reinforcement Artistry
    • [10% more beneficial duration per rank]
  • 4 Stone Core
    • [2000 more damage at rank 4]
  • 6 Sturdy Companion
    • [Unknown % per rank]
  • 6 Theft of Essence
    • [2% more avoidance, 500 more HP, 10 more attack per new rank]
  • 4 Vapor Core
    • [5% more hate reduction at rank 4]

MNK

  • Archtype
    • Burst of Power 12/14 -- 8/8
    • Extended Ingenuity 4/5 -- 4
    • Finishing Blow 18/21 -- 7/9/12
    • Weapon Affinity 6/7 -- 5
  • Class
    • Crippling Strike 13-15
    • Eye Gouge 13-15
    • Five Point Palm 4
    • Hastened Mend 7-8
    • Hastened Purification of the Body 7-9
    • Kick Mastery 16-18
    • Punch Mastery 16-18
    • Staff Block 4-6
    • Stunning Kick 13-15
    • Technique of Master Wu 9-11
    • Zan Fi's Whistle 4-6
  • The following are new:
    • Agile Feet 1-3
      • (1% chance per rank to resist spells that have a root or snare component.
    • Extended Impenetrable Discipline 1
      • (increases the disc part of Impen by 1 tick)
    • Hastened Defensive Poses 1-3
      • (reduces the reuse timer on Whirlwind/Voiddance Discipline by two minute per rank *note* Impen is still on same timer as Whirl/void*)
    • Hastened Destructive Force 1-3
      • (5 min off Destructive Force reuse per rank)
    • Hastened Stunning Kick 1-3
      • (5 seconds off Stunning Kick re-use for 15 sec re-use)
    • Infusion of Thunder 1
      • (*Infusion of Thunder* is the selling point of the expansion for monks, I don't really know the exact details of it right now, but I promise you it's beyond amazing. It is currently a 10 min re-use activated aa, that goes into the song window. for 30 seconds you get a chance to proc a 1150-1500 dmg Proc, that can Crit. While Infusion of Thunder is running Monks will also get a 110% dmg mod to weapon skills)
    • Quickfoot 1-3
      • (*Quickfoot* is currently being re-worked due to stacking issues with Heel of Kanji.)
  • Tactical Mastery 1-3
    • (extra strikethough, I never got the chance to parse this.)
  • Twinproc 1-3
    • ( gives a chance to twincast a proc from weapon, or a proc from a poison type spell )

NEC

  • Archetype
  • Companion's Blessing 7-9 (3 ranks) costs 7/8/9
    • Increased pet Heal over Time & Mitigation buff
  • Companion's Durability 7-9 (3 ranks) costs 3/3/3
    • Increased pet base HP
  • Critical Affliction 7-9 (3 ranks) costs 9/10/12
    • Increased DoT critical chance by 2% per rank
  • Divine Companion Aura (1 rank) costs 9
    • Makes your pet invulnerable to attacks, 15 minute reuse
  • Fury of Magic 13-15 (3 ranks) costs 8/10/12
    • Increases your instant / nuke critical chance rate by 2% per rank, pushing the total to 27%
  • Hastened Companions Blessing 1-3 (3 ranks) costs 5/7/9
    • Further reduces reuse of Companions Blessing
  • Hastened Forceful Rejuvination 1-3 (3 ranks) costs 5/7/9
    • Reduces cast time of forceful rejuvination by 5% per rank
  • Hastened Mass Group Buff 1-3 (3 ranks) costs 8/10/12
    • Reduces reuse of MGB by 10% per rank
  • Quickened Encroaching Darkness 1-3 (3 ranks) costs 7/9/12
    • Decreases the casting time of Encroaching Darkness aa by 10/25/50%
  • Shield Block 4-6 (3 ranks) costs 8/9/10
    • increases the chance you completely block a melee attack with an equipped shield if you are facing your opponent.
  • Class
  • Acute Focus of Arcanum (1 rank/upgrade) costs 9
    • Further increases the chances that your spells will not get resisted.
  • Army of the Dead 13-15 (3 ranks) costs 12/12/12
    • Reanimates up to 5 corpses to attack your target.
  • Blood Magic 3 (1 more rank) costs 12
    • Longer duration phases of blood magic
  • Companion's Agility 4-6 (3 ranks) costs 9/9/9
    • further increases pet avoidance
  • Dead Man Floating 1 (1 rank) costs 6
    • grants you an AA version of the spell
  • Death Bloom, costs 12
    • 3k damage/tick returns 2472 mana/tick for 30 seconds. 3 minute reuse. Can be beneficial duration extended to 54 seconds
  • Death's Wrath 16-20 (5 ranks) costs 12/12/12/12/12
    • further increases the chances that your pet will score a critical attack by 1% per rank
  • Destructive Cascade 8-10 (3 ranks) costs 6/6/6
    • further increases the damage of your DoT critical strikes
  • Dread Incarnate 1 (1 rank) costs 12
    • this ability grants you complete immunity to fear spells & effects
  • Gathering Dusk 3 (1 rank) costs 9
    • more damage, more hate
  • Gift of the Grave 2 (1 rank) costs 12
    • new illusion, unknown small boost in survivability
  • Hastened Blood Magic 4-6 (3 ranks) costs 6/6/6
    • further reduces the reuse timer of blood magic by 3 minutes per rank
  • Levant 1 (1 rank) costs 7
    • grants an AA version of the spell Levant
  • Hastened Swarm of Decay 6-7 (2 ranks) costs 4/4
    • further decreases the reuse time of Swarm of Decay by 3 minutes per rank
  • Mystical Shield 1 (1 rank) costs 9
    • Grants you an innate 5% chance to resist virtually any spell spells
  • Reluctant Benevolance 1-3 (3 ranks) costs 7/9/12
    • Grants innate chance that your group also receives full benefit of the healing portion of your lifetap spells
  • Rise of Bones 4-6 (3 ranks) costs 8/8/8
    • More powerful version of Rise of Bones
  • Sense the Dead 1 (1 rank) costs 2
    • grants an AA version of the spell
  • Spell Casting Reinforcement Artistry 1 (1 rank) costs 8
    • Further extends the duration of beneficial spells you cast by 10%
  • Sturdy Companion 4-6 (3 ranks) costs 7/7/7
    • Further increases the durability of your pets somehow
  • Swarm of Decay 10-12 (3 ranks) costs 6/6/6
    • Improved version of Swarm of Decay that can do as well at melee DPS as it does ranged DPS

PAL

  • Archetype
  • Ageless Enmity 1 - Cost: 12 (12)
    • This ability focuses your hatred to a single enemy with unresistable effect.
  • Burst of Power 8-9 - Cost: 8,8 (16)
    • Each rank will increase your max skill cap for triple attack by 5 points.
  • Finishing Blow 19-21 - Cost: 12,12,12 (36)
    • This ability gives you a chance to finish off an NPC that is below 10% health and fleeing with a single blow. ***Rank 18 = level 80....no description for new ranks***
  • Fury of Magic 10-12 - Cost: 10,11,12 (33)
    • This ability further increases your chance to score a critical hit with your direct damage spells.
  • Gift of Mana 1-3 - Cost: 10,11,12 (33)
    • Whenever you cast a level 65 to 70 spell that heals or harms someone, this ability grants you an innate chance for the next level 70 or lower spell you cast after that to only cost a single point of mana. Additional ranks increase this chance.
  • Gift of Radiant Mana 1 - Cost: 9 (9)
    • Whenever you cast a level 71 or higher spell that heals or harms someone, this ability grants you an innate chance for the next level 75 or lower spell you cast to only cost a single point of mana. Note that you only have a brief time to make use of the benefits of this ability before it fades away.
  • Gift of Exquisite Radiant Mana 1 - Cost: 9 (9)
    • Whenever you cast a level 76 or higher spell that heals or harms someone, this ability grants you an innate chance for the next level 80 or lower spell you cast to only cost a single point of mana. Note that you only have a brief time to make use of the benefits of this ability before it fades away.
  • Gift of Amazing Exquisite Radiant Mana 1 - Cost: 9 (9)
    • Whenever you cast a level 80 or higher spell that heals or harms someone, this ability grants you an innate chance for the next level 85 or lower spell you cast to only cost a single point of mana. Note that you only have a brief time to make use of the benefits of this ability before it fades away.
  • Hastened Forceful Rejuvination 1-3 - Cost: 5,7,9 (21)
    • This ability reduces the amount of time required between uses of Forceful Rejuvenation by 5% for each rank.
  • Hastened Mass Group Buff 1-3 - Cost: 8,10,12 (30)
    • The ability decreases the amount of time required between uses of Mass Group Buff by 10 percent per rank.
  • Healing Adept 10-12 - Cost: 10,11,12 (33)
    • This ability increases the maximum effectiveness of your healing. Additional ranks increase 3 percent per rank.
  • Healing Boon 13-15 - Cost: 12,12,12 (36)
    • This ability grants heal-over-time spells the chance to have a critical effect each tick they are active. An exceptional heal doubles the healing value of the spell for that tick.
  • Healing Gift 19-21 - Cost: 12,12,12 (36)
    • Additional ranks in this ability increases the chance to score an exceptional heal by 2 percent per rank.
  • Quickened Radiant Cure 4-6 - Cost: 4,4,4 (12)
    • This passive ability will decrease the cast time of your Radiant Cure ability by ten percent per rank.
  • Shield Block 7-9 - Cost: 7,9,12 (28)
    • This ability grants you the chance to fully block an attack when using a shield. Increased ranks improve the chance to block attacks.
  • Spell Casting Mastery 1-3 - Cost: 3,6,12 (21)
    • This ability gives you a chance to lower the mana cost for the spell by 2, 5, and 10 percent.
  • Weapon Affinity 7 - Cost: 5 (5)
    • Through years of practice, you develop a close bond with your weapons. This affinity enhances the performance of your weapons by increasing the rate that they trigger effects.
  • Class
  • Beacon of the Righteous 1 - Cost: 12 (12)
    • This ability bathes you in beacon of pure light, causing hatred and jealousy in all enemies around you.
  • Bestow Divine Aura 1 - Cost: 6 (6)
    • This ability allows you to surround your target in a Divine Aura.
  • Blessing of Life 7-9 - Cost: 7,7,7 (21)
    • Grants a Paladin an innate chance to heal himself with each swing. Additional ranks increase the strength of the heal.
  • Blessing of Light 1-3 - Cost: 6,8,10 (24)
    • This ability gives you increased damage off of the imbued weapon procs that result from your self buffs.
  • Blessing of Purification 1 - Cost: 12 (12)
    • A paladin is pure not just in mind, but in body as well. This ability allows paladins to remove harmful maladies from their targets.
  • Chains of Purity 1-3 - Cost: 5,7,9 (21)
    • Provides a reduced chance for your root spells to break when an NPC is struck by a non melee attack.
  • Destructive Fury 4-6 - Cost: 9,10,11 (30)
    • This ability increases the strength of your critical spell hits, causing them to do more damage.
  • Flurry 1-3 - Cost: 7,9,12 (28)
    • This ability will allow you to perform up to 2 additional attacks from your primary hand.
  • Gift of Life 1 - Cost: 8 (8)
    • Grants the Paladin a Divine heal upon whatever target your current enemy is fighting.
  • Hand of Piety 19-21 - Cost: 12,12,12 (36)
    • This ability invokes the direct blessing of your diety upon all of those nearby. All group members in range will be healed 750 hit points. Additional ranks increase the healing power of this ability.
  • Hastened Deflection Discipline 1-5 - Cost: 7,7,7,7,7 (35)
    • This ability reduces the time between uses of your Deflection Discipline by 2 minutes per rank.
  • Hastened Purification 7-8 - Cost: 2,2 (4)
    • This ability decreases the amount of time required between uses of Purification by ten percent per rank.
  • Healing Light 4-6 - Cost: 6,6,6 (18)
    • When you cast a stun spell this passive ability gives you a chance to bless your group with healing. Additional ranks improve the amount of healing you do.
  • Immobilizing Bash 7-9 - Cost: 9,10,12 (31)
    • This ability increases the chance that your bashes will stun the enemy.
  • Overpowering Strikes 1-3 - Cost: 5,7,9 (21)
    • This passive ability increases your chances of landing a stun. Each rank adds one percent to your chance to land a stun.
  • Projection of Piety 1 - Cost: 12 (12)
    • This ability summons a companion which generates intense hatred in its target for a short time. When the image fades, this hatred is transfered to you.
  • Sense the Dead 1 - Cost: 2 (2)
    • This ability gives you an alternate version of your Sense the Dead spell.
  • Shakles of Tunare 1 - Cost: 9 (9)
    • This ability gives you an alternate version of your Shackles of Tunare spell.
  • Shield Specialist 1-5 - Cost: 5,5,5,5,5 (25)
    • As long as a shield is equipped, each rank in Shield Specialist confers a damage bonus to attacks made by a weapon held in the primary hand.
  • Steadfast Will 7-8 - Cost: 6,6 (12)
    • This ability grants a chance to endure what would otherwise be a stunning blow, from any angle, without being stunned.
  • Tactical Mastery 1-3 - Cost: 5,5,5 (15)
    • Studying one's opponent for weaknesses provides the knowledge and ability to pierce through advanced defenses. Each rank of this ability grants an increasing chance of bypassing an opponent's special defenses, such as dodge, block, parry, and riposte.
  • Twinproc 1-3 - Cost: 7,9,12 (28)
    • This passive ability will give you the innate chance to perform a twinproc each time you proc a weapon based spell. Each rank will give you a 3% chance to perform a twinproc.
  • Vicious Smash 6-10 - Cost: 5,5,5,5,5 (25)
    • This ability increases the damage you do with your bashes.

RNG

  • Archtype
    • Burst of Power 12/14 -- 8/8
    • Critical Affliction 6/9 -- 9/10/12
    • Finishing Blow 18/21 -- 7/9/12
    • Fury of Magic 9/12 -- 10/11/12
    • Healing Adept 9/12 -- 10/11/12
    • Healing Gift 18/21 -- 12/12/12
    • Weapon Affinity 6/7 -- 5
    • Shield Block 6/9 -- 7/8/9
    • (New) Gift of Mana 0/3 -- 10/11/12
    • (New) Gift of Radiant Mana 0/1 -- 9
    • (New) Gift of Exquisite Radiant Mana 0/1 -- 9
    • (New) Gift of Amazing Exquisite Radiant Mana 0/1 -- 9
    • (New) Group Perfected Levitation 0/1 -- 12
      • (This ability grants you a perfected ability to Levitate your group on demand)
    • (New) Hastened Forceful Rejuvenation 0/3 -- 5/7/9
      • (This ability decreases the amount of time required between uses of Forceful Rejuvenation by 5% per rank)
    • (New) Hastened Mass Group Buff 0/3 -- 8/10/12
      • (This ability decreases the amount of time required between uses of MGB by 10% per rank)
    • (New) Spell Casting Mastery 0/3 -- 3/6/12
      • (This ability gives you a chance to lower the mana cost for the spell by 2, 5, and 10 percent)
  • Class
    • Destructive Fury 3/6 -- 9/10/11
    • Keen Blade 3/6 -- 10/11/12
    • Outrider’s Attack 1/2 -- 9
    • Outrider’s Evasion 1/2 -- 9
    • Pack Hunt 3/6 -- 10/11/12
    • Ranged Fitness 3/6 -- 9/9/9
    • Trick Shot 12/18 -- 6/7/8/9/10/11/12
    • Protection of the Spirit Wolf 9/12 -- 10/11/12
    • Headshot 13/14 -- 12
    • Hastened Trueshot 5/6 -- 6
    • Archery Mastery 3/4 -- 12
    • (New) Clenched Jaw 0/3 -- 6/6/6
      • (Passive ability gives you a innate chance to resist stun, (with Max Stun Resist from Items and this AA, stun resist is about 90-95% now)
    • (New) Cover Tracks 0/3 -- 6/9/12
      • (Triggered ability gives you the ability to loose argo, 85% chance at rank 3, 0.5s cast time, 15 minute recast, side effect gives you hidden Invis)
    • (New) Hastened Auspice of the Hunter 0/3 -- 6/9/12
      • (Reduces the reuse of Auspice by 1 minute per rank)
    • (New) Hastened Jolting Kicks 0/5 -- 5/7/9/11/12
      • (Reduce reuse of Jolting Kicks by 1 sec per rank)
    • (New) Imbue Ferocity 0/1 -- 9
      • (Triggered ability that increases your proc rate while lowering hate from the proc)
    • (New) Mystical Shield 0/1 -- 9
      • (Gives innate chance to resist any determinate spell by 5%)
    • (New) Nature’s Reprieve 0/1 -- 12
      • (Passive Ability, when below 20% health, have a 30% chance to be healed for 5k, with a 2k hot and a 20% avoidance boost for 3 ticks,there is a 30s debuff blocker)
    • (New) Scout Mastery of Fire 0/3 -- 10/11/12
    • (New) Scout Mastery of Ice 0/3 -- 10/11/12
      • (Triggered ability that increases damage through that spell type plus magic type)
    • (New) Scout Mastery of Piercing 0/3 -- 6/9/12
    • (New) Scout Mastery of Slash 0/3 -- 6/9/12
    • (New) Scout Mastery of Blunt Weapons 0/3 -- 6/9/12
      • (Passive ability that increases damage done by that weapon type)
    • (New) Spirit of Eagle 0/1 -- 7
      • (Clicky Version of Spirit of Eagle)
    • (New) Twinproc 0/3 -- 7/9/12
      • (Passive ability that will make your proc fire twice)

ROG


SHD

  • Archetype
    • Burst of Power 7/9 -- 8/8 points
    • Companion's Blessing 6/9 -- 7/8/9 points
    • Companion's Durability 6/9 -- 3/3/3 points
    • Critical Affliction 6/9 -- 3/6/9 points
    • Divine Companion Aura -- 9 points
    • Finishing Blow 18/21 -- 7/9/12 points
    • Weapon Affinity 6/7 -- 5 points
    • (NEW)Spell Casting Mastery 1/2/3 -- 3/6/9 points
    • (NEW)Gift of Mana 1/2/3 -- 6/?/? points
    • (NEW)Gift of Radiant Mana -- 9 points
    • (NEW)Gift of Exquisite Radiant Mana -- 9 points
    • (NEW)Gift of Amazing Exquisite Radiant Mana -- 9 points
    • (NEW)Hastened Companion's Blessing 1/2/3 -- 3/6/9 points
    • (NEW)Hastened Forceful Rejuvination 1/2/3 -- 3/6/9 points
    • (NEW)Quickened Encroaching Darkness 1/2/3 -- 6/9/12 points
  • Class
  • Cascading Theft of Defense 4/5/6 -- 9/9/9 points
  • Chattering Bones 7/8/9 -- 7/7/7 points
  • Companion's Agility 4/5/6 -- 9/9/9 points
  • Death's Revenge 6/7/8/9/10 -- 6/6/6/6/6 points
  • Destructive Cascade 8/9/10 -- 6/6/6 points
  • Destructive Fury 4/5/6 -- 9/9/9 points
  • Immobilizing Bash 7/8/9 -- 9/10/12 points
  • Intense Hatred 16/17/18 -- 12/12/12 points
  • Mortal Coil 10/11/12 -- 6/6/6 points
  • Shield Block 7/8/9 -- 7/9/12 points
  • Steadfast Will 7/8 -- 6/6 points
  • Sturdy Companion 4/5/6 -- 7/7/7 points
  • Touch of the Cursed 19/20/21 -- 12/12/12 points
  • Vicious Smash 6/7/8/9/10 -- 5/5/5/5/5 points
  • (NEW)Cascading Theft of Life 1/2/3 -- 9/9/9 points
  • (NEW)Feigned Minion 1/2/3 -- 6/6/6 points
  • (NEW)Flurry 1/2/3 -- 3/3/3 points
  • (NEW)Hastened Summon Remains 1/2/3 -- 6/6/6 points
  • (NEW)Hate's Attraction 1/2/3 -- 9/9/9 points
  • (NEW)Mystical Shield -- 9 points
  • (NEW)Projection of Doom -- 9 points
  • (NEW)Prolific Minion 1/2/3 -- 3/6/9 points
  • (NEW)Sense the Dead -- 2 points
  • (NEW)Tactical Mastery 1/2/3 -- 5/5/5 points
  • (NEW)Twinproc 1/2/3 -- 7/7/7 points
  • (NEW)Visage of Death 1/2/3 -- 6/6/6 points

SHM

  • Archetype
    • Companion's Blessing, 3 more ranks
    • Companion's Durability, 3 more ranks
    • Critical Affliction, 3 more ranks
    • (NEW)Divine Companion Aura 1 rank
      • pet invuln for a short time
    • Expansive Mind, 5 more ranks
    • Fury of Magic, 3 more ranks
    • (NEW)Group Perfected Levitation 1 rank
    • (NEW)Hastened Companion's Blessing 3 ranks
      • 60 sec off per rank
    • (NEW)Hastened Forceful Rejuvenation 3 ranks
      • 5% off per rank
    • Healing Adept
    • Healing Gift
  • Class
    • (NEW)an unnamed (totally blank title) 3 ranks
      • no description available
    • (NEW)Acute Focus of Arcanum 1 rank
      • activated aa, looks like a 3rd % boost to landing det spell
    • Ancestral Aid, 3 more ranks
    • Ancestral Guard, 3 more ranks,
    • Companion's Agility, 3 more ranks
    • Destructive Cascade, 3 more ranks
    • (NEW)Extended Pestilence 1 rank
      • 1 tick added to dots
    • (NEW)Extended Sloth 1 rank
      • 1 tick added to slows
    • (NEW)Group Shrink 1 rank
    • (NEW)Group Spirit Walk 1 rank
    • (NEW)Hastened Ancestral Aid 3 ranks
      • 1 min off Aid reuse per rank
    • (NEW)Hastened MGB 3 ranks
      • 10% off MGB reuse per rank (pray to Rallos this makes it in)
    • Hastened Spirit Call, 5 more ranks
    • (NEW)Hastened Union of Spirits 3 ranks
      • 1 minute off Union reuse per rank
    • Hastened VP, 3 more ranks
    • (NEW)Inconspicuous Totem 1 rank
      • turns you into a stationary totem and removes you from combat (which class do you think will whine the loudest about this?)
    • Languid Bite, 3 more ranks
    • Rabid Bear, 1 more rank
    • Shield Block, 3 more ranks
    • Spirit Call, 3 more ranks
    • Sturdy Companion, 3 more ranks
    • (NEW)Twinproc 3 ranks
      • each rank gives 2% chance to get a 2nd proc everytime your wep procs
    • Union of Spirits, 3 more rankspagarbuk

WAR

  • Archtype AA’s
    • Burst of Power 12/14 -- 8/8
    • Extended Ingenuity 4/5 -- 4
    • Finishing Blow 18/21 -- 7/9/12
    • Weapon Affinity 6/7 -- 5
    • (New) Ageless Enmity 1
      • (Triggered 6min reuse, Single Target Unresistable Taunt)
  • Class AA’s
    • Blast of Anger 2/3
    • Gut Punch 2/3
    • Hastened Furious Discipline 3/5
    • Infused by Rage 6/9
    • Knee Strike 1/2
    • Shield Block 6/9
    • Shield Specialist 10/13
    • Vehement Rage 3/6
    • Warlord's Tenacity 9/12
    • (New) Extended Commanding Voice 1-3
      • (Passive ability extends the duration of your Commanding Voice ability by one tick per rank)
    • (New) Extended Shield Reflect 1
      • (Passive ability extends the duration of your Shield Reflect ability by one tick per rank.)
    • (New) Hastened Furious Leap 1-3
      • (Passive ability reduces the reuse timer of your Furious Leap ability by ten seconds per rank.)
    • (New) Hastened Taunt 1-3
      • (Passive ability reduces the reuse timer of your taunt skill by one second per rank)
    • (New) Twinproc 1-3
      • (Passive ability will give you the innate chance to perform a twinproc each time you proc a direct damage spell. Each rank will give you a 2% chance to perform a twinproc)
    • (New) Mystical Shield 1
      • (Passive ability gives you an extra chance to resist a determinate effect.)
    • (New) Projection of Fury 1
      • (Activated ability producing a clone of yourself which attacks your target building up a lot of argo, after 6-12 sec clones is killed and all hate generated from that clone will be transferred to you)
    • (New) Hastened Blast of Anger 1-3
      • (Lowers reuse 10sec per Rank)
    • (New) Lasting Bravery 1-3
      • (Increased Warlord Bravery by 1 tick per rank and +5 number of attacks per rank)

WIZ

  • Archetype
  • Shield Block 3/6 +3 New Ranks
  • Hastened Forceful Rejuvenation 0/3
    • New AA This ability reduces the amount of thime required between uses of Foreceful rejuvenation by 5% for each rank.
  • Group Perfected Levitation 0/1
    • New AA This ability grants your group a perfected ability to levitate on demand.
  • Class
  • Arcane Overkill 9/12 +3 New Ranks
  • Call of Xuzl 11/14 +3 New Ranks
  • Mind Crash 9/12 +3 New Ranks
  • Fury of Ro 3/6 +3 New Ranks
  • Fury of Druzzil 3/6 +3 New Ranks
  • Fury of Eci 3/6 +3 New Ranks
  • Force of Will 3/6 +3 New Ranks
  • Arcane Whisper 2/3 +1 New Ranks
  • Harvest of Druzzil 3/4 +1 New Rank
  • Hastened Call of Xuzl 3/6 +3 New Ranks
  • Hastened Force of Will 0/5
    • New AA This ability reduces the reuse timer on your Force of Will ability by 1 sec per rank.
  • Netherstep 0/1
    • New AA based off Spell This Ability grants you an alternate version of you spell.
  • Beam of Displacement 0/1
    • New AA This Ability allows you to knockback up to 8 enemies away from you. this ability calls on a spell thats directs a force of energy, in a beam directly away from you. ( AE knockback does +2 points of damage)
  • Translocate 0/1
    • New AA based off Spell This Ability grants you an alternate version of you spell.
  • Teleport 0/1
    • New AA based off Spell This Ability grants you an alternate version of you spell.
  • Acute Focus of Arcanum 0/1
    • New AA This Activated ability will allow you to focus on you mystical arts for a short time, granting you a greater chance that you detrimental spells will strike your target.
  • Aspect of Zomm 0/1
    • New AA based off Spell This Ability grants you an alternate version of you spell.
  • Spell Casting Reinforcement Artistry 0/1
    • New AA This ability increase the duration of beneficial buffs that you cast by an additional 10%.
  • Sustained Destruction 0/6
    • New AA This ability grants you an alternate version of prolonged destruction that require less mana, But at a reduced chance for Critical damage.
  • Hastened Prolonged Destruction 0/3
    • New AA This passive ability reduces the reuse timer of you Prolonged destruction ability by 6 minutes per rank.
  • Mystical Shield 0/1
    • New AA This ability grants you a 5% chance to completely resist any spell.




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