MANAGEMENT


iron3d

GAME DEVELOPMENT

  • Concept
  • Prepro, Prototyping, FPP(First Playable Prototype)
  • Vertical Slice / Public playable demo(Disk, Downloadable)
  • Production

Managing...

  • Assets
    • Datas(Update, Latest, Location<Server>)
  • Schedules
    • Internal, External, Progress rate
  • Tasks
    • Dependencies, Critical Path
  • Workforce
    • Man month/day basis

Progress Passes

ConceptDrawings, Dratfs
1st PassFirst implement in game, whitebox
2nd Pass70% completion
PolishOver 90% completion

最新の20件

2010-11-18 2011-06-13 2010-10-13 2011-01-11 2010-09-28 2010-10-24 2009-07-15 2009-11-07 2011-04-03 2011-03-07 2011-01-18 2009-08-16 2011-08-10 2013-03-14 2012-04-18 2012-04-07 2012-03-23 2012-02-19 2012-01-31 2012-01-05

今日の2件

  • counter: 98
  • today: 1
  • yesterday: 0
  • online: 1